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What Does Ind Mean In Overwatch? [Solved]
IND: Interpolation Delay To make sure other players’ movements and actions appear smooth on your screen, there is a small buffer of time between when your client gets information from the server, and when it’s shown to you in the game. This is normally around 50-60ms for normal games.
Overwatch Network Graph Explained & Tickrate Tied To Frame Rate?
In this video we take a look at the Performance Overlay, the Network Graph and the Performance icons in
overwatch input delay explained
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“Meta-Man Saves the Day” | Overwatch Mishaps 21
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